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Releases with ports for two or more operating systems.

Multiple Emulator Frontend - Nostlan v2.4.1 - Released

Details
Category: Multiple Platform
Published: 11 January 2024

Nostlan - Windows  Nostlan - Linux  Nostlan - Mac (Apple)  Nostlan - Mac (Intel)  Nostlan (Source)

What's New:

This update adds some new names to the Patreon supporter credits (thank you!) as well as updated databases and general bug fixes.

Nintendo DS Emulator - NooDS - Updated

Details
Category: Multiple Platform
Published: 11 January 2024

NooDS - Windows  NooDS - Linux  NooDS - Mac  NooDS - Android  NooDS - Switch  NooDS - Vita  NooDS (Source)

What's New

Atari 2600 Emulator - Gopher2600 v0.28.0 - Released

Details
Category: Multiple Platform
Published: 10 January 2024

Gopher2600 - Windows  Gopher2600 - Linux  Gopher2600 (Source)

What's New:

Paddles
- User input handled more frequently meaning finer paddle control

Moviecart
- Improved behaviour of video/audio when the movie is rewound to the start/end of the video
  * this reflects recent changes in the real Moviecart kernel
- Automatic setting of TV specification now works
  * Format of movie cannot be detected until after movie starts

Television
- Setting the TV mode also changes the underlying clock speed of the console
  * PAL and SECAM run at different speeds to NTSC machines
- Added PAM-M
  * this sets the clock of the machine to PAL-M but attached to a PAL TV

Bug fixes
- Stepping back in the debugger
  * bugs introduced in v0.26.0
  * stepping back by one instruction was out by one colour clock
  * STEP BACK SCANLINE and STEP BACK FRAME was broken
- Improved detection of correct starting bank for Atari cartridges
  * also affects EF cartridge
  * the technique can be expanded to other mappers if required
- Rewind/Fast-Forward icon never appeared on screen
  * bug introduced in v0.25.0
- ARM TIM1 enabling was not working
  * the enable bit was not being masked correctly
- Capturing of emulation state (for the rewind system) was sometimes missed in playmode

RomVault v3.6.4 - Released

Details
Category: Multiple Platform
Published: 09 January 2024

RomVault - Windows  RomVault - Linux

What's New:

Bug Fixes
- Fixed an issue where RV7Z files would be needlessly recompressed
- Fixed a missing fix status icon for “MIA found, but won't be used because it results in an incomplete set”
- Fixed an issue with the description tag in Fix DATs

Amstrad CPC Emulator - ACE-DL v2024 - Released

Details
Category: Multiple Platform
Published: 09 January 2024

ACE-DL - Windows (32bit)  ACE-DL - Windows (64bit)  ACE-DL - Linux  ACE-DL - Mac

What's New:

- new CRT filter "CTM" with glowing slot mask
- new CRT filter "Trinitron" for Arcade machine lovers
- new CRT filter "GT6x" dedicated to monochrome display
- new floppy explorer module in drive configuration submenu (beta)
- new HDD drive sounds + model configuration (totally useless but hey!)
- new Orgams ROM pack in order to work with IMPsuite pack
- ability to save snapshot with F4 key (Asic chunks, REMU, extended RAM, ROM, Firmware backup supported)
- ability to reset emulator from trace with F12 key or button from HUD
- upper memory is not more reinit when RESET is triggered
- text is also highlighted in ramdump when there is a selection or breakpoint visible
- handle cross to close emulator when in configuration menu (except ROM config+disk editor)
- display 0/1 instead of 0/Pflags for IFF flip/flop in trace
- FDC bit read/write fully rewritten to manage strong speed variations and physical limits
- FDC seek and calibration engine is dissociated from physical drives
- FDC drive pooling management + Sense Interrupt rewritten
- FDC debug window with moar informations
- bugfix FDC Seek (emulator crash when ejection during seek)
- bugfix FDC WriteData burst mode
- bugfix FDC format execution phase status update
- bugfix FDC angle preservation from track to track
- bugfix EDSK recording with spiketrack
- bugfix annoying glitch with some audio samples
- bugfix error messages when a file cannot be loaded
- bugfix key repetition when using keyboard remapping
- bugfix regression about plugins status in configuration file

Raine v0.96.6 - Released

Details
Category: Multiple Platform
Published: 09 January 2024

Raine - Windows (32bit)  Raine - Windows (64bit)  Raine - Arch Linux (32bit)  Raine - Arch Linux (64bit)  Raine (Source)

What's New:

- what I hope will be the curl final fix, see a few posts higher in this topic for more info, everything should finally work as expected, it will create html files for index in the raine directory when needed.
- a fix for savegames in the gui which showed by mistake the clones saves at the same time, this thing is never used, really.
- the neogeo saveram can be saved by game to preserver hiscores, or shared as the neogeo hardware did and as we did until now. Option in neogeo/neocd options.
- Fixed the colors selection in the gui (gui options / colors), they were broken since the switch to sdl2 ! and slightly improved the look of the green theme by the way.
- The old behavior of the sdl1 gui where menus appeared behind dialogs in transparency is restored, it's only for dialogs, those having a black title bar. You can update the blue theme either by going to gui options / colors / revert to... and choose green, then blue, then exit and the colors are updated. Or edit the bg color in this same menu, and set alpha to 0xc0, same result.

Weekly Updates 01-09-24

Details
Category: Multiple Platform
Published: 09 January 2024

These are emulators that are updated several times a day to a couple times a week.
Many of these emulators can be updated to the lastest "nightly builds" from within the emulator itself.
I'm posting the latest versions every Monday or Tuesday for those who may be interested.

Nintendo 3DS Emulator - Citra Nightly-2072

Citra - Windows  Citra - Linux  Citra - Android  Citra (Source) - Linux Build instructions  Citra (Source) - MacOS Build instructions

Multiple System Emulator - FinalBurn Neo Nightly 01-08-24

FinalBurn Neo - Windows (32bit)  FinalBurn Neo - Windows (64bit)  FinalBurn Neo - Linux  FinalBurn Neo - (Source)

Multiple System Emulator - Mesen Nightly 01-09-24

Mesen - Windows  Mesen - Ubuntu  Mesen - Mac (Apple)  Mesen - Mac (intel)  Mesen (Source)

PlayStation 2 Emulator - PCSX2 Nightly v1.7.5421

PCSX2 (Nightly) - Windows  PCSX2 (Nightly) - Linux  PCSX2 (Nightly) - Mac  PCSX2 (Nightly) (Source)

PlayStation Emulator - PCSX-Redux Nightly 01-09-24

PCSX-Redux - Windows  PCSX-Redux - Linux  PCSX-Redux - Mac  PCSX-Redux (Source)

Sega DreamCast Emulator - Redream v1.5.0-1090

Redream - Windows  Redream - Linux  Redream - Mac

Nintendo Switch Emulator - Ryujinx v1.1.1104

Ryujinx - Windows  Ryujinx- Linux  Ryujinx - Mac  Ryujinx (Source)

PlayStation Vita Emulator - Vita3K Nightly 01-04-24

Vita3K - Windows  Vita3K - Ubuntu  Vita3K - Mac  Vita3K (Source)

Nintendo Switch Emulator - Yuzu v1676

Yuzu - Windows  Yuzu- Linux  Yuzu (Source)

mGBA v0.10.3 - Released

Details
Category: Multiple Platform
Published: 08 January 2024

mGBA - Windows (32bit)  mGBA - Windows (64bit)  mGBA - Linux  mGBA - Mac  mGBA - Switch  mGBA - 3DS  mGBA - Vita  mGBA - Wii  mGBA (Source)

What's New:

Emulation fixes
- ARM: Remove obsolete force-alignment in bx pc
- ARM: Fake bpkt instruction should take no cycles
- GB Audio: Fix channels 1/2 staying muted if restarted after long silence
- GB Audio: Fix channel 1 restarting if sweep applies after stop
- GB Audio: Fix restarting envelope when writing to register
- GB Audio: Improve “zombie mode” emulation in CGB mode
- GB I/O: Read back proper SVBK value after writing 0
- GB SIO: Disabling SIO should cancel pending transfers
- GBA Audio: Fix sample timing drifting when changing sample interval
- GBA Audio: Fix initial channel 3 wave RAM
- GBA Audio: Fix sample position issues when rate changes
- GBA GPIO: Fix tilt scale and orientation
- GBA BIOS: Fix clobbering registers with word-sized CpuSet
- GBA SIO: Fix normal mode SI/SO semantics

Other fixes
- GB: Fix applying a patch that changes the cartridge mapper
- GBA Savedata: Fix crash when resizing flash save games for RTC data
- mGUI: Fix cases where an older save state screenshot would be shown
- Qt: Re-enable sync for multiplayer windows that aren’t connected
- Qt: Fix mute settings not being loaded on setting screen
- Qt: Fix screen freezing on macOS after closing save state window
- Vita: Fix camera setting not appearing

Misc
- mGUI: Persist fast forwarding after closing menu
- Qt: Add exporting of SAV + RTC saves from Save Converter to strip RTC data
- VFS: Use anonymousMemoryMap for large 7z allocations

IBM PS/1 Emulator - IBMulator v0.17.1 - Released

Details
Category: Multiple Platform
Published: 07 January 2024

IBMulator - Windows  IBMulator - Linux  IBMulator (Source)

What's New:

- Fixed MPU-401 interface not working.
- Fixed possible crash when the shader parameters window is opened.

GroovyMame v0.261 SR v2.002z - Released

Details
Category: Multiple Platform
Published: 07 January 2024

GroovyMame - Windows  GroovyMame - Linux  GroovyMame (Source)

What's New:

- Properly compute pixel aspect based on option -aspect and current output resolution.

BBC Micro Emulator - b2 v20240107 - Released

Details
Category: Multiple Platform
Published: 07 January 2024

b2 - Windows  b2 - Mac (Apple)  b2 - Mac (Intel)  b2 (Source)

What's New:

- Add SDL version check for mouse wheel event preciseX/preciseY fields.
- Multithreading performance improvements (probably most noticeable as lower CPU usage when using lots of debugger displays)
- UI library update - you'll have to recreate your window layout, sorry about this. I hope this won't happen again
- First pass emulation support for the upcoming Retro Hardware Advanced Digital Joystick Interface cartridge
- Fix various minor UI issues

RomVault v3.6.3 - Released

Details
Category: Multiple Platform
Published: 05 January 2024

RomVault - Windows  RomVault - Linux

What's New:

Feature Updates
- Enhanced the Directory Mapping window to highlight non-existent directories in red

Bug Fixes
- Added checks to ensure directory exists while creating a directory mapping
- Fixed the DAT XML loader to load non-standard characters in XML
- Fixed a DatVault crash that could occur on startup
- Fixed a crash that could occur when adding directory mappings

Sega DreamCast Emulator - Redream v1.5.0-1081 - Released

Details
Category: Multiple Platform
Published: 05 January 2024

Redream - Windows  Redream - Linux  Redream - Mac

What's New:

?

Raine v0.96.5 - Released

Details
Category: Multiple Platform
Published: 05 January 2024

Raine - Windows (32bit)  Raine - Windows (64bit)  Raine - Arch Linux (32bit)  Raine - Arch Linux (64bit)  Raine (Source)

What's New:

All the motivation of mer-curious brought this, it's mainly for samsho2pe, "samurai shodwon II perfect hack v1.8", thanks to the info found in final burn neo. This is a special hack this time since it adds a new memory rom mapping to the neogeo driver, never seen before in raine.

Except that I got rid of index_roms.html finally, this file was here as a quick way to get the roms sizes, but actually using the head http command is more efficient (!), and got a proper fix for this weird green screen bug that mer-curious had in windows for way too long... !

IOS (IPhone Operating System) Emulator - touchHLE v0.2.1 - Added

Details
Category: Multiple Platform
Published: 04 January 2024

touchHLE - Windows  touchHLE - Mac  touchHLE - Android

touchHLE is a high-level emulator for iPhone OS apps. It runs on modern desktop operating systems and Android, and is written in Rust.

touchHLE's high-level emulation (HLE) approach differs from low-level emulation (LLE) in that it does not directly simulate the iPhone/iPod touch hardware. Instead of running iPhone OS inside emulation, touchHLE itself takes the place of iPhone OS and provides its own implementations of the system frameworks (Foundation, UIKit, OpenGL ES, OpenAL, etc). The only code the emulated CPU executes is the app binary and a handful of libraries.

The goal of this project is to run games from the early days of iOS:

Currently: iPhone and iPod touch apps for iPhone OS 2.x and iPhone OS 3.0. (iPhone OS 3.0 support is a recent addition and is not in a release yet.)
Longer term: iPhone OS 3.1, iPad apps (iPhone OS 3.2), iOS 4.x, …
Never: 64-bit iOS.

PlayStation 3 Emulator - RPCS3 v0.0.30 - Released

Details
Category: Multiple Platform
Published: 03 January 2024

RCPS3 - Windows  RCPS3 - Linux  RCPS3 - Mac  RPCS3 (Source)

What's New

Nintendo DS Emulator - NooDS - Updated

Details
Category: Multiple Platform
Published: 03 January 2024

NooDS - Windows  NooDS - Linux  NooDS - Mac  NooDS - Android  NooDS - Switch  NooDS - Vita  NooDS (Source)

What's New

Game Boy Advance Emulator - Hades - Updated

Details
Category: Multiple Platform
Published: 03 January 2024

Hades - Windows  Hades - Linux  Hades - Mac  Hades (Source)

What's New:

- Add support for loading games from an archive

Amstrad CPC Emulator - ACE-DL v20231217 - Added

Details
Category: Multiple Platform
Published: 03 January 2024

ACE-DL - Windows (32bit)  ACE-DL - Windows (64bit)  ACE-DL - Linux  ACE-DL - Mac

ACE-DL is an Amstrad CPC emulator with good compatibity. Several notable features are joystick support, video recording and rewind.

Apple IIgs Emulator - Clemens IIGS v0.6 - Added

Details
Category: Multiple Platform
Published: 02 January 2024

Clemens IIGS - Windows  Clemens IIGS - Linux  Clemens IIGS - Mac

Clemens is an Apple IIgs emulator for macOS (Catalina or later), Linux and Windows 10.
It runs most IIgs software under a ROM 3 compliant backend. It also aims to provide a solid frontend for both users and developers.

NOTE This software is in late Alpha. A variety of bugs have been fixed in the latest version. While this software will run most IIgs software, features like serial communication, printers and internationalization are currently planned but unfinished.

GroovyMame v0.261 SR v2.002y - Released

Details
Category: Multiple Platform
Published: 02 January 2024

GroovyMame - Windows  GroovyMame - Linux  GroovyMame (Source)

What's New:

- Add support for Linux
- Make sleeping optional by linking it to option -sleep
- Add option -mister_fd_margin, in ms, to set a secury margin for automatic frame delay, in ms. Default is 1.5 ms

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